Showing posts with label Wizard City. Show all posts
Showing posts with label Wizard City. Show all posts

Sunday, March 6, 2011

To Krokotopia or Bust

Hiya readers!

Sorry for being horribly late, I was having exams for the past two weeks  >_>

What lies beyond this door, a realm of fantasy yours to explore...





But anyway, time to wrap up Wizard City in this post! Somehow I always feel the need to wrap up all the sidequests in a world before I go to the next one, tying up loose ends in a way. I didn't bother with Golem Tower and Sunken City, though I would complete the latter after I get my powerful spells and a few friends. 


Patchy: I'll be back, Grubb.


Besides, I would need the extra cash raked in to buy new stuff, especially new decks and maybe a wand or two. I don't bother with the rest unless I really need them since they're pretty expensive.


What's death without a little scorpion venom?
Nightshade was, to be honest, not really a problem. The one thing important is to take out the Field Guard who would blast you with high-damage Storm spells. I've heard he drops crown items, and he did drop a nice Sprite hat for me. Plus I got a free Brain Jar from his tower :)


Patchy: I wonder if it could make a good intelligence-booster potion?

After a turn of events, you approach Ambrose and he gives you the key to Krokotopia, and that's not the only nice thing he gives you:

He coughs up the Black Mantle spell for Balance wizards!
 
Next up, Colossus Boulevard. This area of Wizard City is a unique one, because whenever you enter a battle by yourself, prepare to be double-teamed. The number of enemies you will face is the number of players on your side +1, except when its at 4. In that case, it would be a normal 4v4.

Since there's 2 players, I will face 3 enemies as shown here.
 
I would personally recommend completing Colossus Boulevard for first-timer wizards before moving on to Krokotopia, because getting used to this kind of battle system is essential as it is going to be the same for the rest of the worlds, and it gives you extra cash plus beefs you up for the harder enemies in Krokotopia.

Colossus Boulevard is mostly populated by creatures known as Gobblers, which seem to have black holes for stomachs and chomping on a near-endless supply of food.


Patchy: Sounds kind of like you actually.

Not to mention they attack by farting or burping at you, and rooftops seem to be a special treat for them. They go down rather easily though. Also, beware of snowmen with homicidal tendencies.

 
Brrrrrrrrrrrr!



An extra note, there's a secret trainer near Mindy Pixiecrown. Turn left and you will see a ramp leading down to a house below to where the trainer is. Life wizards might want to make an early visit to get their Life Trap spell. Wizards of other schools can visit at about Level 22 to get their dispel spells.

Give me a nice book of forbidden magic and I might consider...
 Apparently, the Gobbler King demands that you surrender Wizard City to him. Of course, no one wants that, so you have to convince him with your skills as a diplomat. So we shall approach his advisers...

Patchy: Let's see, how to convince a gobbler to leave your city alone...

Wizards don't need peace talks when they have magic to do the convincing

After violently convincing the Gobbler King, he has agreed to forfeit on his plan to take over Wizard City, but begs to be able to stay in Colossus Boulevard. Being the nice wizards we are, we agree wholeheartedly.

Patchy: On the condition that we still get to beat you up.

Finally, the infamous sidequest for history books, which involves a rematch with your area bosses.

 Patchy: At least we get paid for it.

And that concludes Wizard City for us, next post will be on Krokotopia's Pyramid of the Sun. For any wizards out there going through Wizard City, I wish you the best of luck and for those who completed Wizard City, we hope to see you in Krokotopia soon!

Wish you were here!
  
Please comment and thanks for reading!





Wednesday, February 16, 2011

Streets Below the Clouds

Got to Triton Avenue, the last of the three streets in Olde Town. Personally, it's my favorite of the three streets, as mentioned in the previous post. It's completely stands out from Firecat Alley and Cyclops Lane due to its surroundings being completely different (waterfalls, river...)


Meanwhile, Susan Gryphonbane's brother Artur has gone missing, and in order to save him, we must help Duncan Grimwater do his homework before we even have a chance.


Scared? I see.
Patchy: Give Life a try, that way you won't be cowering when you see what kinds of undead you can summon.

 After retrieving a lot of stuff and pounding lots of the undead, you fight the Harvest Lord and save Susie's brother, thereby clearing the main quest line of Triton Avenue.

But seriously, a name like Harvest Lord would remind me of golden fields of grain, baskets full of ripe fruit and kitchens full of fresh vegetables.

Plenty for everyone!

 On the other hand, our Harvest Lord is just a more powerful version of a normal Field Guard, not to mention a whole lot more sinister than your Grandma's pumpkin pie.


Locusts vs Harvest, Round 1!


Patchy: One scoop of vanilla ice cream to go with the pumpkin pie, please.

On the sidequest part, there's helping Gloria Krendell retrieve her and Sylvia Drake's scrapbook from Sgt. Skullsplitter. Now why would he want some random scrapbook of them?

Splitting a skull? Not as easy as it sounds.
 Finally, everyone's favorite boss, the Kraken. It was pretty hard to get into the boss fight as usually you can find the duel circle full of wizards who want to farm. Sadly, those who want to finish the quest will have to wait until a new Kraken spawns.

Patchy: Quit complaining, at least they don't cause global warming.

On another note, the dueling circle right in the middle of the water is darned cool, probably because the waterfalls behind are so close.

You'll almost always have a full match here.

With that, I'll wrap up the post for Triton Avenue. Next post I'll finish off the Haunted Cave and hopefully, Colossus Boulevard. Then, its off to Krokotopia, which I'll start off with the Pyramid of the Sun.

Patchy: I better pack some shade then.










Tuesday, February 8, 2011

The Ghoul and the Pocket-Watch of Nightmares

K, this is part two of Firecat Alley, will be covering the bosses in this post.

I'll start with Wormguts, he wasn't that hard . Plus his buddy got wiped out with a single Firecat, which makes it a lot easier :P 


Additionally, I have this.


Patchy: A Wizard City boss shouldn't have such a dangerous artifact...

You're no teacher yourself.
Next up, Melweena. Three guesses for what happened to her XP

Pick a card, any card!

Bastilla Gravewynd is the second-final boss of Firecat Alley. To break the fire elves' curse, you have to snip off a lock of her hair for the cure. Fortunately, bug spray does not exist in Wizard City.

Patchy: I don't have a pair of scissors with me right now, so a scorpion spell will have to do.

This works too! Somehow....


Finally, after curing several elves, the last boss Prince Alicane Swiftarrow waits for you inside the Fireglobe Theater. I was pretty lucky that a Storm wizard was ready to go in, so we fought them together. The battle ended in a few minutes thanks to her hard-hitting Lightning Bats.

I could have finished him with a scarab, but I wanted to show off :P

 Patchy: To think the prince of fire elves can be defeated so easily... Guess fire elves

 Triton Avenue will be featured on the next post, then I'll wrap up Wizard City with the Haunted Cave and Colossus Boulevard. In the meantime, to anyone who's reading, here's a question for you:


Where's your favorite place in Wizard City and why?


Post your answer in the comments. No need for an essay, just keep it simple :D


As for me, it'll probably be Triton Avenue.  There's something about Four Falls Mill and the Kraken's circle in the middle of the water that makes me love the place. not to forget Crab Alley below!


It's definitely the waterfalls.



Saturday, February 5, 2011

Firecats and Firerats

Got started on Firecat Alley today, one thing I almost never seem to notice here is probably the beautiful scarlet (sunset?) sky above the street.


Red sky at night, sailor's delight. Red sky in morning, sailor's warning


I decided to start on the sidequests first to get some more exp as well as some hard-earned cash. Shelus wants me to get back some stolen treasures and to help him make his pocket harpsichord.

FYI, this is a harpsichord.

Patchy: Pocket-sized? That's....not bad.


First thing Gretta wanted was finger-bones. Probably the first game I ever played that requires you to go on a quest to break fingers...but if it does produce wonderful music, I guess its worth it. :)

Meanwhile, I also completed part of the main quest along the way, so which meant thrashing the tiny little fire elves and the magma men as well.

Patchy: Those fire elves are a lot smaller than I thought, a bit bigger than a rat though...


Battling in a team is always the best!


 Sorry for the short post this time, will wrap up Firecat Alley in the next post with all the boss battles. On another note...

Sadly, you can't take this home...


 How cool would this black firecat statue be for a housing item? Kinda reminds me of Halloween, add a few jack-o-lanterns and it'll be perfect to put in front of your house!

Patchy: Sadly, this blogger can't do picture-editing to save his life, so you would have to picture it in your mind.
  
Do leave any comment you like and ask any question on your mind, if you would like to see me cover a certain topic in a post, do leave a message and I'll do my best. Thanks for reading! ^_^